Definition of the Opus Audio Codec, September 2012
- Canonical URL:
- File formats:
- PROPOSED STANDARD
- JM. Valin
- codec (rai)
Discuss this RFC: Send questions or comments to firstname.lastname@example.org
This document defines the Opus interactive speech and audio codec. Opus is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even live, distributed music performances. It scales from low bitrate narrowband speech at 6 kbit/s to very high quality stereo music at 510 kbit/s. Opus uses both Linear Prediction (LP) and the Modified Discrete Cosine Transform (MDCT) to achieve good compression of both speech and music. [STANDARDS-TRACK]
For the definition of Status, see RFC 2026.
For the definition of Stream, see RFC 4844.