Definition of the Opus Audio Codec, September 2012
- File formats:
- PROPOSED STANDARD
- Updated by:
- RFC 8251
- JM. Valin
- codec (rai)
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This document defines the Opus interactive speech and audio codec. Opus is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even live, distributed music performances. It scales from low bitrate narrowband speech at 6 kbit/s to very high quality stereo music at 510 kbit/s. Opus uses both Linear Prediction (LP) and the Modified Discrete Cosine Transform (MDCT) to achieve good compression of both speech and music. [STANDARDS-TRACK]
For the definition of Status, see RFC 2026.
For the definition of Stream, see RFC 4844.